View Single Post
  #13  
Old 09-12-2006, 04:00 PM
pbeeson pbeeson is offline
Member
 
Join Date: Aug 2006
Posts: 31
Quote:
Originally Posted by farshizzo
I know this really doesn't help you now, but we will probably release an update within the next few days.
It doesn't help me even when I get the update. In 2.53, I could have a body that represented the "viewer". That body could be not visible, so that intersect() would not see it, but collidingwith() still did see it. But, I get by with calling phys.intersect(start,end,True) and then removing points that intersect the viewers own "body".
Reply With Quote