Vizard People maker bugs
Hi,
I'm using Vizard 3.0 and having problems with making faces. The primary issue is that when I try to import a new morph state it doesn't actually work. The new mesh remains yellow. Isn't the mesh supposed to turn red to reflect changes in geometry? The two vrml files i'm using have the exact same number of polygons and vertices (morphed versions exported from 3dMeNow)
Any insight on this bug?
-Salik
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