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Old 07-08-2003, 01:09 PM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
Hi,

If you want the texture to show up exactly as you see it you need to apply it in GL_DECAL mode and disable GL_LIGHTING on it. Vizard does this automatically on textures and the difference you see is very small. This leads me to believe that your montior color depth is set to 16-bits. Try changing it to 32-bits. Let me know if this works.
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