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Old 08-11-2010, 07:41 AM
byronhulcher byronhulcher is offline
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Join Date: Jun 2010
Posts: 3
World/Origin Shifting and Rotation

Hello, I'm creating a project using Vizard 3.18 for human reaction testing. However, our lab is quite small, and we need to make maximum use of the space. To this end, I'm trying to shift the origin of our world within environment a few meters and rotate the x and z axes by approximately 45 degrees to take advantage of additional diagonal space. Is there an easy command to do this, or am I stuck applying this transformation to every object I add into the world?
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