Thread: CAVE screen lag
View Single Post
  #5  
Old 07-16-2013, 05:00 PM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,471
Do you notice lag if both the Sync Frames and Sync Draw options are enabled with your scene?

Is there an issue with lag if you run a simple scene with clustering and sync enabled? What is the framerate in this case? Try the following code:
Code:
import viz
viz.go(viz.FULLSCREEN)

viz.add('dojo.osgb')

import vizcam
vizcam.PivotAnimate()
Reply With Quote