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Specular Shader Issue
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05-06-2009, 10:11 AM
farshizzo
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849
In your Vizard code, you are only attaching the texture uniforms to the shader. You need to attach all the other uniforms as well (LightPosition, EyePosition, Diffuse, etc...).
farshizzo
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