View Single Post
  #2  
Old 10-23-2007, 10:10 AM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
This is expected behavior. The further an object is from the user, the greater the distance between the projected image of each eye on the display surface. This is only normal for desktop stereo viewing (i.e. anaglyphic, shutter glasses, etc.). When using an HMD be sure to specify the viz.HMD flag with viz.go(), this will cause Vizard to use symmetric view frustums which will have an opposite effect on the object separation.
Reply With Quote