That worked for the ambient occlusion map, however I'm not getting any lighting (specular in particular).
I added the model.enable(viz.LIGHTING) however I noticed no change.
Neither the headlamp seems to be doing anything or a basic directional light.
I also tried adding a light in the inspector and saving the model, but with nothing showing up in Vizard.
Code:
import viz
import vizfx
viz.enable(viz.EFFECTGEN_OSGMAXEXP)
viz.setMultiSample(4)
viz.go(viz.FULLSCREEN)
coolingCylinder = vizfx.addChild('StaticModels_New//CoolingCylinder.OSGT')
coolingCylinder.enable( viz.LIGHTING)
viz.sensitivity(10, 0.75)
viz.addLight()
~George