Thanks for the bug report, this will be fixed in the next release. If you need the fix sooner, then modify your
vizmenu.py by replacing the
setVisible function of the
MenuBar class with the following code:
Code:
def setVisible(self,visible,animate=True):
"""Make the menu hidden or visible"""
self.__hidden = not visible
self.__root.clearActions()
if self.__hidden:
if animate:
self.__root.runAction(vizact.moveTo(self.__inactivePos,speed=HIDING_ANIMATE_SPEED,p1=-0.5,p2=0.0))
else:
self.__root.translate(self.__inactivePos)
#Clear tracked item and click state
self.__clicked = False
self.__trackitem(None)
else:
if animate:
self.__root.runAction(vizact.goto(self.__activePos,VISIBLE_ANIMATE_SPEED))
else:
self.__root.translate(self.__activePos)