Hi,
Take a look at the following thread
http://www.worldviz.com/forum/showth...3?threadid=283 .
A few posts down there is an explanation of all the collision functions. What you need to do is define the collision type of each object (i.e sphere, box, mesh). After that, to check if the objects are colliding you would do the following:
Code:
object1.collidesphere()
object2.collidemesh()
if object1.collidingwith(object2):
print 'Objects are colliding'