View Single Post
  #4  
Old 09-11-2006, 01:53 PM
pbeeson pbeeson is offline
Member
 
Join Date: Aug 2006
Posts: 31
There is no collideNone() function.

Plus, even if I wait 10 frames, occasionally, I still run into an avatar as if its arms were outstreched even though I waited 10 frames before calling collidemesh() after setting its to state(1) (standing with arms by side).
Reply With Quote