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Collision detection with InfiniteTerrain Generator
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08-30-2011, 05:19 AM
nige777
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Join Date: Nov 2007
Location: UK
Posts: 78
Hi Andrew,
The walkTo function accepts an object (node) as the 'y' argument allowing the avatar to follow it precisely - as explained in this post:
http://forum.worldviz.com/showthread...ghlight=walkTo
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