Hi Josh,
Yeah, you can retrieve the index of a morph target by name, then use that index with the morph command. For example, let's say you have a morph called "smile", you would do something like the following:
Code:
face = viz.add('myface.vzf')
#Get the index for the morph named 'smile'
smile = face.getmorph('smile')
#Now apply the smile morph
face.morph(smile,1.0)