View Single Post
  #3  
Old 06-11-2015, 02:37 PM
MissingAFew MissingAFew is offline
Member
 
Join Date: Apr 2015
Posts: 15
Quote:
Originally Posted by Jeff View Post
The source files for the Complete Characters have a .max extension and these can be loaded directly in 3ds Max. The exported Cal3D files are only for loading into Vizard.
Only for loading into Vizard? Why can't I load the animations into 3DS max, we need to be able to modify them.
Reply With Quote