Return distance covered by the viewpoint
Hi,
I am quite new to Vizard and thus far things have gone quite smoothly, but now I seem to be stuck at something which I couldn't find an answer to!
Is there a straight forward way of returning the distance a "player" has covered between two events/objects? Basically tracking how many meters were passed by the viewpoint? Something like:
start tracking
end tracking
return distance covered
I was searching quite a lot in the documentation/forum, but I am probably not using the proper keywords or terminology.
Thanks!
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