View Single Post
  #2  
Old 03-30-2012, 11:42 AM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
The vizproximity module uses simple bounding spheres/boxes to detect proximity. If you need fine-grained polygon based collision testing, then the vizproximity module will not be useful in this case. One option would be to create a low-poly version of your objects and use them for the collision tests.
Reply With Quote