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Vizard Shaders vs. Texture Baking
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04-26-2012, 07:13 PM
jde
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Join Date: Jul 2009
Location: Providence RI
Posts: 24
Just a clarification: Did you unwrap only the stuff associated with the front of the model? If you zoom out in the Edit UVWs window, you can see that there are polygons for the sides and head as well -- did you pack those too?
jde
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