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Old 05-12-2005, 05:50 PM
mspusch mspusch is offline
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Join Date: Feb 2003
Posts: 223
a trick to make sure all the textures are loaded is to initially place the viewpoint really far away from the scene for at least 1 frame, and then move it back to the original viewpoint.

when the viewpoint is far away and all the textures are 'in the field of view', they are all loaded.
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