VIZARD and DirectX
Hi there,
Is there any plans to integrate DirectX into Vizard 4? I'd like to run an experiment with 3D stimulation (viz.QUAD_BUFFER) on a laptop with a Nvidia Geforce GT 540M - a really strong graphics card with 1GB dedicated memory. However, it doesn't support OpenGL (yet), and with Vizard 3 this is not possible. My colleagues and I appreciate your efforts in optimizing the program, and we're curious about any future developments (particularly since Vizard runs in a Windows environment)...
Best,
Markus
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