Thread: User-Interface
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  #12  
Old 02-10-2005, 12:57 PM
Johannes Johannes is offline
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Join Date: Jan 2005
Posts: 143
Hi,
1) worked great, thank you.

2.) Ok, I think we can work well with that.

3) "You will have to manually apply the texture to the object within your script"

Does not look good.

"You could also export your object to the .osg format, which supports reflection textures. The exporter is called OSGExp "

Tried it, but it is not compiled for 3ds Max 6 yet and compiling it myself seems too much of work right now.
I'll try to find another way...

Johannes
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