Quote:
Originally Posted by farshizzo
Try disabling the "Free image memory" option. If that doesn't work then you'll need to open a support issue and supply the max file so our artist can have a look at it.
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Unfortunately, disabling the "free image memory" option does not help. Attached figure was rendered under the viz.FULLSCREEN mode in Vizard. The left half image was the screen of a LED monitor, the right half image was the virtual screen generated by the Matrox TripleHead2Go splitter.
The weird texture was not happened to a particular 3ds model but to all the 3ds models I have exported to Vizard. It seems it is a problem of the compatibility between Matrox and Vizard (because Matrox with Virtools does not have such a problem).
I am using the beta2 version of Vizard 4. We have not bought Vizard yet. Am I eligible to the support. If I am, how to open an support issue. Thank you!