Have you mapped any tracking data to the avatar through the animator in vizconnect? If so, then the tracking data may override the set command. You could:
- Add a transport or group tracker above the avatar in the scenegraph and apply a 90 degree rotation to that.
- Apply a 90 degree offset to the head tracking data.
Try the following to hide the avatar's head:
Code:
avatar.visible(0,'male_head.crfx')