another people maker issue
hello again,
I am originally creating my heads in 3dmenow, exporting them as VRML's and then loading them into PeopleMaker. As I go through this process I notice a definite change in the resolution of the polygons. Usually the face gets smoothed out. I am trying to make elderly faces and I would like to prevent this from happenign as much as possible. Again is there a setting, a type of VRML export that I should be doing to prevent the smoothing out effect. The polygons are capped at 1000K
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