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Having objects avoid one another
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09-01-2018, 01:06 AM
Jeff
WorldViz Team Member
Join Date: Aug 2008
Posts: 2,471
It maybe easier to use the
vizmat.Distance
command in this case. If each lane of cars is arranged in its own list, you could loop through the list and for each car check the distance of the cars both in front and in back.
Jeff
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