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Old 02-12-2014, 12:33 AM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,471
When using the vizcave module the CaveView object controls the viewpoint:

Code:
view = vizcave.CaveView(tracker)
In order for the viewpoint collision event to occur, the CaveView must collide with the wall. The user's tracked movements only affect the projection matrices and will not trigger that event. The images in the vizcave page help to clarify the difference between movements of the CaveView and tracked user.
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