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Old 11-10-2010, 09:14 PM
jassel41 jassel41 is offline
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Join Date: Nov 2009
Posts: 24
I tried that, any other thoughts on why I can't get it to light correctly in scene 2? This is what I tried:

Code:
viz.disable(viz.LIGHTING, 2)		# Disables the lighting of the world
viz.collision(viz.ON) 			
viz.phys.enable() 				# Needed to catch collision events

# Adding object
obj = viz.add(object, viz.WORLD, 2);
obj2 = viz.add(object, viz.WORLD, 2);

headLight = viz.MainView.getHeadLight()

mylight = viz.addLight(viz.WORLD, 2)
mylight.enable()
mylight.position(0, 100, 0)
mylight.intensity(0.85)
Is there any other way to approach setting up the lighting?
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