Hi Luakt,
Our download page has (free) cal3d exporter plug-ins for both 3ds Max and Maya, and elsewhere on the web there's an exporter for blender. You can find tutorials for the different exporters at various places online.
I just saw in your other thread that you haven't been able to find the one for Blender yet, so I'll see if I can find out where to get it.
As far as other avatar formats go, vizard can read the quake 2 character format, MD2. However, I am not familiar with this model type or its features.
Of the formats you listed, Vizard can read .3ds files. However, from 3ds Max's docs it appears that the format does not support character animation.
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