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Old 03-10-2020, 10:21 AM
natstj natstj is offline
Join Date: Aug 2018
Posts: 7
Avatar distorted when imported from unity


I have an avatar from unity that I want to animate with Mixamo and import into Vizard. I am using this Vizard tutorial as a guide: I am having the following problem: when I import my avatar into the vizard inspector as a .fbx (the original file type), the avatar appears distorted. If I convert the file to a .gltf and then import it into the inspector, it is not distorted. However, I need it in the .fbx format in order to animate it with mixamo. Do you have any suggestions? Thank you! (pictures are attached)

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Name:	avatar_fbx.PNG
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ID:	987  
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