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Old 12-15-2015, 01:28 PM
Qiliang He Qiliang He is offline
Join Date: Mar 2014
Posts: 24
I have another question about the actual FOV (vertical and horizontal) displayed through Oculus Rift DK2. I use the viz.MainWindow.getHorizontalFOV() and viz.MainWindow.getVerticalFOV() in the
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script, and it returns 35.58 and 40 respectively. I don't think these values are true, because if I use viz.MainWindow.fov(40), the images are largely compressed. Is there any way to get the actual FOV from the Vizard console?
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