Thread: Clipping Plane
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  #8  
Old 10-23-2012, 12:26 PM
pitbool pitbool is offline
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Join Date: Oct 2012
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I have found a way to do this - by applying the clipPlane to every node of those ~5000 nodes. I was initially hesitant to try this out, due to the limited number of planes openGL has. But I found that multiple instances of node3d.clipPlane may map to the same clipping plane of openGL. So that solved my problem.
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