3DMAX 6 lights & Vizard 2.12
HI
I have used 3D max 6 to create my VR room. In my room, to create patterns on my walls, i use 'mr area omni' lights. But when i import my .3DS room into Vizard 2.12, none of the lights show up. What can i do as i really need the lights for my room to look realsitic, otherwise the textures just look like a cartoon.
Cheers
karthi
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