View Single Post
  #4  
Old 11-30-2006, 09:40 PM
FlyingFish FlyingFish is offline
Member
 
Join Date: Nov 2006
Posts: 3
The world I am working on is in Viz 3.0 and osgedit seems to work well. Right now I'm just trying to make a smoke from scratch in osgedit, I tried changing the shape and radius parameters but still couldn't quite figure out how to make a thin layer of smoke instead of the ball of smoke (I am trying to model a world with thin smoke emitting from the ground). Thanks for the help
Reply With Quote