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Old 07-24-2015, 09:17 AM
ichitaka ichitaka is offline
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Join Date: Jul 2015
Posts: 5
Oculus DK2 image warping

Hello everybody!

Currently i'm working on a project where i'm using the oculus rift dk2 with a ppt x4 tracking system. All implemented in vizard 5.

My implementation of the rift sadly causes some kind of image warping and i don't know what kind of setting it is that i had set wrong. Here some screenshots(head was turned on second image to shop the difference):
http://imgur.com/a/EV0Wm

My code for the rift implementation is:
Code:
if enable_oculus:
	viz.go()
	import oculus
	viz.setOption('viz.glFinish',1)
	viz.mouse.setVisible(False)
	hmd = oculus.Rift(window=viz.MainWindow, autoDetectMonitor=True)
	sensor = hmd.getSensor()
	viz.window.setFullscreen(True)
	if enable_ppt:
		init_ppt()
	else:
		link = viz.link(sensor, viz.MainView)
else:
	viz.go()
	viz.window.setFullscreen(True)
	viz.mouse.setVisible(False)
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