Quote:
Originally Posted by Gladsomebeast
The vizmat module has the functions you need:
Code:
if vizmat.AngleBetweenVector(partForwardVector, fittingForwardVector) < 5
and
if vizmat.Distance(partPos, fittingPos) < .1:
snappySnap()
|
thx very much for help but i can't understand this command could u plz explane what are the parameters and how can i atach the vectors to my objects
and i have onther problem with collision i have a complex shaps so i tried to use collidMesh but it didn't work as if i pick object it collide with others could you explane hoe to use it and if there any way to make collide shape for hollow cylinder
thx again