Wiimote in 4 sided Cave
Hello,
I want to use the buttons of the Wiimote to travel (no rotation) through a world projected in our Cave.
How can I do that? I don't see an example in the help neither on this forum. There are examples with the keyboard that work in the cave.
#Create another tracker using the keyboard and mouse (arrow keys adjust position, mouse changes orientation)
origintracker = viztracker.KeyboardMouse6DOF()
#Link the keyboard/mouse so that it moves the cave and user around the virtual environment
originlink = viz.link (origintracker, caveorigin)
But the wiimote?
Something like this?
def CaveTravel():
#take the caveorigin and move
# I don't know what to put here
vizact.onsensordown(wiimote,wii.BUTTON_A,CaveTrave l)
thanks
Sjaak
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