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Quaternions
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06-12-2008, 10:02 AM
farshizzo
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849
Now you're dealing with non-normalized quaternions, so all bets are off. In general, you don't need to deal with quaternions at such a low level. You can use Vizards matrix routines to deal with rotation transformations.
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