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				Collision detection between objects
			 
 
			
			I'd like to detect when two objects collide so they stick together (e.g., robot hand grabs object). With v2.53 I've been using the following
 <node3d-1>.collidemesh()
 <node3d-1>.collidingwith(<node3d-2>,0)  # This returned a 1 if meshes intersected.
 
 I see that the syntax has changed slightly to collideMesh, is the collidingwith method still included in v3? Or is there a new way to do this?
 
 Thanks
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