Animations are best made in another program (such as Blender) and then played back in Vizard. You can trigger the animation playback from built-in animations using code similar to this:
door = vizfx.addChild('DoorAnimated.osgb')
door.setPosition(0, 0, 5)
door.setAnimationSpeed(0.5)
door.setAnimationState(0)
door.setAnimationFrame(100)
door.setAnimationLoopMode(viz.OFF)
See the C:\Program Files\WorldViz\Vizard8\resources\piazza_animations .osgb for an example of this
There are also some limited particle based animations available in the Inspector tool.
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