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			Animations are best made in another program (such as Blender) and then played back in Vizard. You can trigger the animation playback from built-in animations using code similar to this:door = vizfx.addChild('DoorAnimated.osgb')
 door.setPosition(0, 0, 5)
 door.setAnimationSpeed(0.5)
 door.setAnimationState(0)
 door.setAnimationFrame(100)
 door.setAnimationLoopMode(viz.OFF)
 
 See the C:\Program Files\WorldViz\Vizard8\resources\piazza_animations  .osgb for an example of this
 
 There are also some limited particle based animations available in the Inspector tool.
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