After changing the name of the model file for the head and hands avatar in the vizconnect file:
Code:
rightHandFilename = 'Tactical_GloveRight.cfg'
Change the code where the model is added from:
Code:
if rightHandFilename:
rightHand = avatar.add(rightHandFilename)
avatar.rightHandFilename = rightHandFilename
to:
Code:
if rightHandFilename:
rightHand = vizfx.addAvatar(rightHandFilename)
rightHand.setParent(avatar)
avatar.rightHandFilename = rightHandFilename
In order for the gestures to work, the bones names of your hand model should match the names of the included glove model.