Hey, sorry I missed this one.
One possible cause is using a material type that the exporter can't read (e.g. VRayMtl), but it's tough to say without seeing a sample file.
If you still need a real solution to the problem, feel free to upload a small isolated sample that reproduces the problem (e.g. a single box).
The best way to send over export settings is to use the "preset" option in the bottom left of the OSG Exporter window. I've uploaded a copy of the settings that worldviz typically uses.
I also noticed in your screenshots that you had some of the optimization features checked. Most users should actually be disabling them - they're really only useful in some very specific situations, and minimally at that, and can do more harm than good if used in a model that doesn't need them.
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