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Old 08-23-2016, 05:33 PM
rich0550 rich0550 is offline
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Join Date: Aug 2016
Posts: 6
UE4 versus Worldviz question

I model in 3dsmax. Very little knowledge of Python. My question is. Coming in as such and wanting to make some interactive scenes for HTC vive; walk throughs, maybe disasembly, maybe decent but not crazy looking architecture.

Will it be easier to learn Vizard or UE4. Or should I even try it, just being a modeler. So far, it is absolutely GRINDING to get models the right scale, and in the right position into Vizard, learning all the little code that is needed, and modules that need to be implemented (vizconnect, act) so forth. The time to learn this sounds a bit scary.

Should I just go for UE4 maybe, being there are tons of detailed tutorials out there and maybe use the knowledge gained from that and come back to vizard later with those skills?

It seems like the user base here is pretty advanced, possibly people that have been around for a while. I looked at the tutorials but there is not much in the way of 1 hour, or multi 5 minute tutorials that cover each problem. I often train at Digital Tutors on large packages that have the most support. After a good 3-30 hours of training its usually no problem to produce some results. but not finding traction here.

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Sorry quite newb here at all this.

Last edited by rich0550; 08-23-2016 at 05:41 PM.
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