I have another question about the actual FOV (vertical and horizontal) displayed through Oculus Rift DK2. I use the viz.MainWindow.getHorizontalFOV() and viz.MainWindow.getVerticalFOV() in the
PHP Code:
\examples\devices\oculusExample.py
script, and it returns 35.58 and 40 respectively. I don't think these values are true, because if I use viz.MainWindow.fov(40), the images are largely compressed. Is there any way to get the actual FOV from the Vizard console?