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				sound problem
			 
 
			
			Hi,I'm having a sound problem. I have a class that plays a sound when I call a fucnction in that class. and also I have a sound that is always looping from the begining of the program (in the main program that is calling the class). Also i have another sound in there that playes once sometimes. The problem is that when I loop the sound from the class then I play the sound in the main program, the loop in the class stops. Here is a small part of the program explaining what i mean:
 --------------------------------------------------------
 class Avatar(viz.EventClass):
 ...
 playSound():
 self.obj.playsound('audio/sound.wav',viz.LOOP)
 
 
 
 #in main program
 viz.go()
 avatar = Avatar(...)
 bell = viz.add(...)
 viz.playsound('audio/wind.wav', viz.LOOP)   #this works fine all the time
 ....
 avatar.playSound()  #works fine till the next sound plays
 ....
 bell.play()   #now this plays and stops the other one
 ....
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 I don't know if the problem is that the main program has a priorty for the sound, or is it that I'm doing something wrong.
 
 I have another question, I keep getting "Interlace" in the output screen in vizard. What does it mean.
 
 Thank you,
 Alaa Gharbawi
 
			
			
			
			
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