Hello,
I have a 3D model which i opened in the inspector to get the names of the transforms. After that I used the getTransform() option and tried to perform collision detection, but the problem i faced was that there is no collideBox() attribute when i use the getTransform() option.. Alternately i tried using the getChild() option and i saw that it has the collideBox() attribute but somehow the collision detection is not working properly. Any reason or any mistake in my work???
Code:
dojo = viz.add('gear.OSGB')
fav = dojo.getChild('Q26-W840E011')
fav.collideBox()
fav.disable(viz.DYNAMICS)
vizact.onkeydown('f', fav.setPosition,[0,0,5],viz.REL_PARENT)
def new(g):
if g.obj1 == rHandBox:
print 'collided'
if g.obj2 == fav:
l= viz.link(rHandBox,fav)
viz.callback(viz.COLLIDE_BEGIN_EVENT,new)