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bump mapping
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06-30-2005, 01:41 PM
farshizzo
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849
The VRML format does not support bumpmapping. You will have to do it manually in Vizard. I can give you some sample code of how to do it in Vizard. The method Vizard uses requires a normal map. Let me know if you would like to see the sample.
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