cal3d skeleton exporter error
Hi there,
I have a fully animated and rigged model that I'm trying to export as a cfg. Using 3ds Max 2014 and the exporters from the World Viz site I can export the Skeleton, materials and animations fine but get an error when selected the skeleton file when exporting the mesh to then write the cfg file.
I get a Skeleton assignment failed error.
Guess its a long shot but I've tried creating the skeleton file a few times. Once with everything ticked and another time with the red question marked nodes unticked.
The model I am trying to export is fully rigged etc so has all the nodes in place.
Many thanks in advance,
Peter
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