Attach a TexQuad to pit.osgb screen
My goal was to texture an image to the screen in the pit example. This I was able to do, but the horizontal lines of the original black screen show through the image. So I thought if I could attach a TexQuad to the front of the screen I could then texture the image onto that and block out the original black screen.
I was able to do this but I feel I took the long route. (attached image)
I would think that after I got a handle on the screen I could apply a TexQuad to it and then texture the imagine onto it, but I keep failing.
I am new to programming so 1) please laugh if this is dumb and 2) if you do please help also.
Thanks
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