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Vizard Shaders vs. Texture Baking
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04-30-2012, 02:08 PM
Veleno
WorldViz Team Member
Join Date: Sep 2005
Posts: 148
I've attached the Max file, the Vizard export (.ive) and the .tif version of the baked map.
Attached Files
venusdemilo-max.zip
(645.8 KB, 3022 views)
milo_wv_withTSmooth-Vizard.zip
(838.1 KB, 3065 views)
BODYVRayCompleteMap.zip
(370.4 KB, 3024 views)
Veleno
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