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Originally Posted by farshizzo
If your script is running at a solid 60 FPS, then vsync is most likely on.
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Yes no doubt about that. When I disable vsync, framerate rises to about 90 FPS. And it does its job perfectly, as long as the 2 "requirements" are met.
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Can you make sure power management is not enabled in the nVidia 3D settings. The setting should be called "Power management mode" and you will want to make sure it is set to "Maximum performance".
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Also, this is not ideal, but try enabling the 'viz.glFinish' option:
Code:
viz.setOption('viz.glFinish',1)
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Why is this not ideal? It didn't seem to have any effect. But I guess it could have some benefits in certain conditions? (and some negative side effects?)
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Let me know if any of these make a difference.
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I tried both (also combined), but unfortunately none of it appeared to increase quality and the problems still remained.